Battletoads and Double Dragon Instruction Manual (for NES)

Instruction Manuals for the NES

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Battletoads and Double Dragon





NES-U8-USA

Battletoads & Double Dragon

Tradewest

Instruction Manual

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CONTENTS


The Ultimate Team...............................3

Controlling the Action..........................6

Scoreboard......................................7

How To Play.....................................8

Battletoads Smash Hits..........................11

Dragon Force Techniques.........................12

Objects.........................................13

Baddies.........................................15

Obstacles.......................................23

Warranty........................................27


1
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The Ultimate Team

Following her crushing defeat at the hands of the Battletoads on
Ragnarok's World, the humiliated Dark Queen hightailed it to the outer reaches
of the Universe.
Months have passed...and the Queen's parting threat of revenge has
become a distant memory to Professor T. Bird and the Battletoads - Zitz, Rash
and Pimple.
However, when a mysterious evergy beam form outer space renders Earth's
military might powerless, and a city-sized spaceship called the Colossus smashes
out of the moon, the Professor knows it has to be the Dark Queen trying her
latest galaxy-dominating plan.
He's right, of course, but what he doesn't realize is that



3
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the shady lady's taking no chances this time, and she's cunningly teamed up
with the equally shady Shadow Boss! This means that the battletoads will not
only have to fight the Queen and her sidekicks, General Slaughter, Big Blag
and Robo-Manus - but Abobo and Roper, the Shadow Boss's minions, as well!
So, thats how it stands 'toads: the Dark Queen's got herself some
serious back-up and now she's comin' to take over you Earth - what're ya gonna
do about it?
First of all, you're gonna get the sides EVEN! Those terrific twins,
Billy and Jimmy Lee, otherwise known as the Double Dragons, are just rarin'
to get in on the action, 'specially since the Shadow boss is their archest of
enemies!
After picking up the Dragons in the Batlecopter, it's time to play
space-cadets and


4
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intercept the mighty Colossus. Now's the time to get MAD n' BAD, as you begin
your epic quest to save Earth from the bad guys. It's not gonna be easy,
team -- the Colossus is a BIG ship and there's bound to be a whole ton of
trouble waiting within its neutron-shields. And with trouble, comes questions:
will the team -up between the 'toads and the dragons be tight enough to defeat
the dark hordes? And if so, will the Dark Queen and the Shadow Boss hang
around long enough for you to settle the score?
There's only one way to find out, os pick up that controller and play
BATTLETOADS/DOUBLE DRAGON - THE ULTIMATE TEAM!


5
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Controlling the Action

Up - Move up.
Down - Move down.
Left - Move left.
Right - Move right.
Select - Chooses game type.
Start - game/pause game.
Button A - Jump.
Button B - Action.
Up/Down/Select - Choose between these player options:
1 Player
2 Players A - Heroes can hit each other.
2 Players B - Heroes cannot hit each other.

Double-click left and right to run. Prell Button B while running to access
running Smash Hits or Dragon Force techniques.


6
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Scoreboard

LIVES are heartly highlighted - the more the merrier, so get those 1 -ups!
ENERGY lurks within some pods - smash n' grab 'em, team!
POINTS are 'toadally numerical.



7
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How To Play

As the battle copter swoops low over the Colossus, the Battletoads and
the Dragons leap out onto the tail of the spaceship and your Earth-saving epic
adventure begins!
Don't expect the red-carpet treatment, 'cuz the Shadow Boss and the
Dark Queen will have their own personal way of welcoming you. After you fight
your way across the tail, it's onto the corridors where the action gets faster.
This is followed by a trip into the bowels of the ship, then a shoot-out against
the awsome arsenal of the Colossus itself
Defeat the Colossus and you're faced with a race against time on a missle
heading for Earth -intent on destroying it! Defuse the wargead and the missle
crash lands, setting up the final showdown with the gruesome twosome.
But gettin' to 'em ain't gonna be a pushover -- no way! Each of the
levels are packed with beastly baddies and lethal objects - each more horrendous
than the last!

8
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Baddies are the combined armies of the Dark Queen and the Shadow Boss.
From the spineless Shadow Marines to the mighty monstrous muscle of Abobo and
Big Blag, they're all gonna try to stop you!
Obstacles are a multitude of stationary and moving objests, always very dangerous
and often fatal to the touch. These are hidd throughout the levels, waiting to
catch unwary dragons and 'toads completly off guard.
To deal with these evil hordes, the 'toads have an awsome arsenal of
Smash Hits at their disposal, while the Dragons can call upon their equally
impressive array of Dragon Force Techniques. Each gives the user incredible
attacking combinations, including kicks, punches, stamps, throws and much more!
In addition, you'll find that certain objects can be picked up as weapons, so
don't hesitate to use 'em should the situation arise!
But the bad guys aren't gonna stand there and let you punch their lights
out, are they? Of course not, they're rough


9
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n' tough and love a good fight, and if your player falls short, its's a one-way
ticket t othe ground - 'cuz cach 'toad and Dragon has a livited lifespan.
Most of the action takes place on foot, but certain areas demand expert
driving skills. There's the 'toads' favorite Speeder bike, plus the use of a
high-speed heavily armored Space Pod.
When you finally battle your way down to planet Earth, the real challenge
begins. You must venture into the dingy darkness of a basement where the Shadow
Boss lurks. Then it's into the dark Queen's spaceship, where a life or death
struggle begins to determine the future of the Earth.


10
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Battletoads - Smash Hits

Kiss-My-Fist - Big straight punch.
Big Bad Boot - Big kick.
Nuclear Knuckles - double handed slam.
Battletoad Butt - Big headbutt.
BT Bashing ball - Swining wrecking ball attack.
Swingin' Size thirteens - Big kick while on turbo rope.
Take Out The Trash - Picks up and throws on the ground.
Bikin' Bash - backward kick while on the Speeder Bike.
No Way Back Thwack - Used when holding the Walker's leg.
Twin Side Slam - Smashes baddy to the left and right on the gruond
Back N' front Punt - Kicks while hanging

11
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Dragon Force Techniques

Twistin' Typhoon Kick - Jumping spinning kick.
Thunderin' Knee Drop - Jumping knee-drop.
Earthquake Elbow Smash - Jumping elbow drop.
Flying Dragon Kick - Flying kick.
Whizzin' Whirlwind _Fast-spinning attack.
Side Wall Smash - Grabs n' smashes against a wall.
Take Out The Trash - Picks up and throws on the ground.
Bikin' Bash - backward kick while on the Speeder Bike.
Jab n' Stab Strike - Used when golding the Walker's leg.
Nose-Crunching Knee - Grabs and knees-up.
Back n' Front Punt - Kicks while hanging.
Dragon's Tail Throw - Rolls on his back and throws bddy backwards.


12
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Objects

Bonus Pods - Dstroying one of these brings good
news at last. Who knows what you might find: points,
a weapon, more energy or an extra life!


Dynamite/Grenades -Thrown by the Doorman and
Windowman, they have real short fuses and explosive
tempers. Steer clear if flashing, as they're
about to go BANG!


13
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Walker's Leg - Bust up a Walker and you can
grab his broken leg. using this on baddies
gives 'toads access to the "No Way Back
Thwack' and enables Dragons to use their
'Jab n' Stab Strike.'

Turbo Rope - An essential possession insike the vast
Colossus. Press 'B' to throw the rope, then swing
across or down the chasms.


Speeder Bike - Make sure you're wearing
your diapers when you get on this mean
machine, 'cuz it's definitely not for a
spuearmish 'toad ro Dragon!


14
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Baddies

Shadow Marine - The Shadow boss's personal army of mindless
morons. They patrol the colossus's tail, eager to repel attackers.


retro Blaster - With twin
blasters glowing, this robotic
bone-shaker will make holes in
your team if you're not quick on
your feet.

Mechno-Mitt - This heavy-handed horror can't wait to serve you
up a knuckle sandwich. dodge its digits, then give it a handshake
it won't forget


15
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Abobo - He' big, he's bad and he's really MAD! You're intrudiers
in his territory, and he won't rest until he's pounded you into the ground.


Walker - ONe of the Dark Queen's
loyal stalwarts, this mechanical
menace takes great pleasure in
kicking you when you're down.

Doorman of Doom - This cowardly character lurks behind
doors and tosses sticks of dynamite into your path.
Pick 'em up and return 'em - and he's sure to get a
blast of unhappiness.


16
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Big Blag - This undisputed chief of the Rat Pack fell foul to the
'toads in their last encounter, but he won't be so easy to beat
this time he's out to do some serious chompin' 'n' stompin'.

Ryder - Hurtling along the corridors
of the Colossus at breakneck speed,
this brainless biker will keep kickin'
'til you bite the dust.

Guido - This scum-ball halfwit may look stupid, but he's rough
and tough and never knows when he's been beaten.


17
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Linda Lash - New to the 'toads, but the Dragons'll recall their
numerous encouters wiht this whip-wielding woman. Avoid her
stingin' swingin', or you'll be squealing like a Psyko-Pig

Raven - Survivors from the orignal
Battletoads, they're back to even the
score. tweak their beaks with a well
placed punch and watch these feathered
fiends fall.

Securi-Cam - Located deep in the bowels of the awsome
Colossus, the slightest movement is enough to activate their
high-powered blasters.


18
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Roper - He's as big as Abobo, he's as bad as Abobo, but he's
also got a BIG GUN! What's more, he knows how to use it,
'specially on 'toads and Dragons!

Buzz Disc - Crackling with 10,00 volts
of energy, it patrols the walls of the
Colossus's interior. Accuracy means
everything, as mistakes can be shocking.

Colossus - This ship's the size of a city, chock-full o' henchpeople of the Shadow
Boss and the Dark Queen and packed with enough ordnance to invade a galaxy.
'Nuff said!


19
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General Slaughter - He might be clumsy and stupid, but he
always uses his head - as a weapon!

Robo-Manus - THE MUTANT
BIOGEN STILL LIVES! Though to
be destroyed by the 'toads, he's
back looking keener, leaner, and
meaner than before!

Lopar - An old enemy of the Lee twins, he's gonna make darn
sure that this encounter won't end in gim receibing his usual
humiliating beating.


20
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Windowman of Doom - Brother to the Doorman, he's every
bit as chicken - hiding behind windows where he thinks he's
safe. Grab his grenaes and sling 'em back!



Scuzz - Mooching menacingly inside the
missile, this revolting rodent springs from
doorways to try to knock you out for
the count.

21
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Shadow Boss - ONe half of the dire duo, the 'Boass has
waited so long to see the Dragons fall. Now, with the
Dark Queen's help, he's sure it'll be curtains for 'em all




Dark Queen - The other half of the dire
duo, she wants revenge on the 'toads for Ragnarok! As usual,
you'll have to defeat her diciples before you'll get eh chance to
show her the error of ger ways.


22
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Drums - Big and blue, they block the Speeder Bike's path in the
corridors of the Colossus. Take Professor T. Bird's advice - steer
round 'em, not through 'em.

Post Walls - Use the turbo boost
to jump over these, or you and the
Speeder Bike will be parting
company sooner than you think.

Crusha - Comes in varying degrees of difficulty, but all have the
same result, either a 'toad pancake or a Draogn pizza...


23
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Sparkbolt - Fired as a bouncing bolt of energy between weo
gus, this is guaranteed to give eater Dragons or 'toads a
sizzlin' sensation of the fatal kind.

Electro Barrier - Fires sizzlin' spark rings when you're tryin' to
reach the lever that deactivates it.

Mines - There are three types of these perilous projectiles - one thatexplodes
straight, one that explodes diagonally and one that explodes in a BIG way!

24
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Astro Boulders - These ain't no one-hit-wonders, they'll keep
on splittin' 'til you've blasted away every last bit.

Homing Missles -You can fire these at the Colossus
but be warned: it likes to fire 'em back! An' if your pod
takes too many hits, you're as good as gone!


25
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Machine Gun - One of the many features in the awsome
arsenal of the Colossus. Stay out of the live of fire, or
your pod'll get some ventilation where it ain't needed

Afterburners - Propelling the deadly missle toward
Earth, their fearsome, fiery flames block your path.
Hop over their heat, or you'll end up as burnt meat.
 
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