Vader Immortal world premiere: Star Wars comes to VR with story, humor, stakes

Take a break and participate in some friendly discussion.

Cloud

Moderator
59638421_10113251651376290_3408651299267280896_o-1-800x482.jpg
Vader Immortal, as captured from live Oculus Quest hardware. While this captured image is a bit fuzzy, Vader's animation and presentation within the VR experience is quite satisfying.">Enlarge / This dramatic staredown moment from Vader Immortal, as captured from live Oculus Quest hardware. While this captured image is a bit fuzzy, Vader's animation and presentation within the VR experience is quite satisfying. (credit: Lucasfilm)

I could start my review of Vader Immortal: Episode One, the first lengthy Star Wars experience for consumer-grade VR headsets, in a number of ways. Controls? Comfort? Visuals? Story? Droids?
But after I finished my first run of the 45-minute experience, premiering exclusively on Oculus Quest on May 21 for $9.99 (and coming later to Rift), I knew where to begin: the moment Darth Vader became my life-sized lightsaber combat ally.
There I was, my eyes locked onto the tall Star Wars icon's mask as it loomed above me. He ordered me to turn a key. (I wasn't in a position to argue.) Doing so loosed a mystic energy, along with a slew of mysterious, sword-wielding guards, in response to which Vader shouted, "We must protect the prisoner!"

Read 12 remaining paragraphs | Comments



More...
 
Our free community is dedicated to US-based video gamers to provide a platform for exchange and support.
Join discussions on cheating, guides, exploits & tips, secrets, mods and so much more!
PSA: we do not support cheating for online/mobile/multiplayer games, which may include trainers,
mod menu's, software to modify apps etc.
Back
Top Bottom