Multi-Racing Championship Instruction Manual

Instruction Manuals for the N64

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Multi-Racing Championship
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INSTRUCTION BOOKLET

MRC
MULTI-RACING
CHAMPIONSHIP

Contents

Welcome to Multi Pacing Championship! 4
Control Configuration 4
Viewing the Screen 6
Pause Menu 7
Starting a Game 7
Championship Mode 8
Free Run Mode 8
MRC Regulations 8
Time Trial Mode 9
VS Race Mode 9
Match Race Mode 10
Mirror Course 10
Main Menu 10
Start 10
Machine 11
Setting Categories 11
Course 13
"Close Road" Settings 13
Options 14
Controller 14
Sound Configuration 14
Game Configuration 14
Best Records 15
Save 15
Load 15
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Welcome to Multi Racing
Championship!

Sit down, strap in and hang on for the most extreme racing challenge
the world has to offer. Traverse a variety of terrain, battle the elements
and secure your place among rally racing's most elite drivers. Choose
from three challenging courses and eight different all-terrain vehicles
with completely customizable settings to match your driving technique.
Go ahead, throw caution to the wind and don't stop until the checkered
flag waves, you've got more than just your gas-pedal on the line with
Multi Racing Championship!

Control Configuration

The game settings can be easily changed in the game options menu. The
default controls configuration is:
Control Stick: Steering wheel; used to move through the menus, etc.
A button: Accelerator; used to make settings in the menus, etc.
B button: Brake; used to cancel the menus, etc.
C button unit: changes vantage point
during the race
R button: shift up (in manual
transmission)
L button: shift down (in manual
transmission)
Start button: Pause; menu setting
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Viewing the Screen

The player's vantage point may be set during the race to "driver's
view" or "behind view." The vantage point may be changed with the
C button unit. The "behind" view includes both standard and zoomed-
out views from behind the car. While the perspective from the
standard "behind" view is set just behind the car, the perspective from
the zoomed-out "behind" view is set further back allowing a wider
view of the surrounding area.
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Pause Menu

During the race, the game can be paused by pressing the start button.
By moving the Control Stick up or down the player can move through
the menu displayed in the window at this time. A selection may be
made by pressing the A button or the start button.
Exit: The pause is canceled and the race resumes.
Restart: Current race is canceled, and a new race starts from the
beginning.
Machine: The vehicle is changed. Current race is canceled.
Course: The course is changed. Current race is canceled.
Retire: The race is canceled and the game returns to the
title screen.

Starting a Game

When the game pak is inserted into the main unit and the power is
turned on, the Start-Up screen is displayed. The player can move
through the modes by moving the 3D stick up or down; select the
desired mode by pressing the A
button. "VS Race" can be selected
only if two or more controllers are
plugged in. Press the B button in
the "Main Menu" to return to the
"Start-Up" screen.
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Championship Mode

In this mode, within a limited time period, the player competes against
nine cars that are controlled by the computer. There are three types of
courses depending on the level of difficulty.

MRC Regulations

1. Drive as fast as possible over the determined number of laps. If
the distance is run within the allotted time, then the race has been
completed.
2. Within the allotted time, if the player's vehicle passes through a
check point on the course, additional time is allotted.
3. If the player takes first place, there is a victory demonstration.
4. Vehicle settings may be modified as desired. Please make setting
changes to suit your preferences.
5. Whenever a race is completed, the player has the option to view a
replay of the race.

Time Trial Mode

This mode is simple racing competition
for the fastest lap. The five best
times for each course are stored.
The only vehicles on the course are
your won and a ghost car which
appears when the best lap is posted.
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Free Run Mode

In this mode, players can practice on any of the three courses as well
as test any of the available cars without time restrictions. This mode is
designed for a single player only.

The viewing screen displays the current lap time, the last lap time,
and the best lap time in addition to showing the current speed. This
mode will not register a "record" lap.

VS Race Mode

In this mode, two players may
compete directly against each other.
A player can race with a friend on
a given course. The mode provides
added excitement that is not
experienced in single player
modes. All of the courses may
be used. In this mode, players may select to race an opponent
for up to 10 laps. The number of laps raced is determined by
the setting in the Game Options. (See game options to set number
of laps.)
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Match Race Mode

Once a player has won all three courses in the match race mode, he can
race against the first hidden car. If the player wins, then he can select
that hidden car to race as his own. If the player takes first place on all of
the courses in the match race mode again, he can race against a second
hidden vehicle. If the player wins, he can select the second hidden car to
race as his own.

Mirror Course

When two hidden vehicles become available, and the Z button is pressed,
the mirror course can be selected. In this option a player can race the
opposite image of each course, allowing a total of 6 courses to be raced.
You will see these courses in the Course Option Mode as darkened
courses.

Main Menu

Start:
The menu begins with the settings
displayed on the left side of the
screen. Once the data settings are
made, they will be applied
repeatedly until they are changed.
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Machine:
The vehicle to be driven by the
player may be selected, and vehicle
settings may be made.
1. The vehicle type is selected by
moving the Control Stick left or
right.
2. To modify the characteristics of a particular vehicle, choose "Settings".
This feature can be used to compensate for inadequacies in the
vehicles.
3. The seven setting categories are tires, brakes, suspension, steering,
transmission, gear ratio, and aerodynamics.
4. Vehicle settings remain valid as long as the power is not turned off.
Also, if the data is stored in the controller pak, the settings can be
retrieved at any time.

Setting Categories

Tires
This affects the grip characteristics on the road surface. On an off-road
course, slippage will be reduced on bad roads as grip characteristics
improve. On an on-road course, grip characteristics of hard road
surfaces can be improved.
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Brakes
Braking effectiveness can be changed. When hard, it is easy to lock
the brakes. When soft, braking is gradual but steady.

Suspension
Suspension stiffness can be adjusted. When hard, the chassis dips
only slightly. When soft, the chassis dips drastically.

Steering
Turning of the steering wheel can be adjusted. When slow, the
vehicle does not turn very much. When quick, the vehicle turns
sharply with only a slight turn of the steering wheel.

Transmission
Either automatic (AT), or manual (MT) can be selected.

Gear
The gear ratio can be adjusted. A high setting places the priority on
top speed; a low setting places the priority on acceleration.

Aerodynamics
The angle of the wing on the back of the vehicle can be adjusted.
As the angle becomes closer to vertical, resistance is increased.
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Course:
The course on which the race is to
be run may be selected. In the
course options, a player can
choose to close either the on-road
or off-road junctions. This will
drastically alter the race course.
Also in this menu, a player can view the weather condition of the
give course.

"Close Road" Settings:
1. When selecting a course, choose "Close Road."
2. The individual forks of each course are displayed (marked with
flags)
3. By pressing the A button, the fork of the course to be closed can
be chosen.
4. When the "Close Road" settings have been made, select "OK."
These settings will remain valid until the power is turned off. Also,
if the data is stored in the controller pack, the settings can be
retrieved even after the power has been turned off.
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Options

These settings affect the entire game;
all of the settings can be changed.

Controller
The controller buttons can be
reconfigured to suit your
preferences, and or set so you can
play the game almost entirely with the Control Stick. MRC is compatible
with the most common add-on peripherals.

Sound Configuration
Choose the background music, sound
effects, turn the sound off or on,
select from stereo or mono, and
adjust the volume levels for
background music and sound
effects.

Game Configuration
Control Freetime on or off, set
handicaps, turn the ghost car on or
off, set weather on or off and set
the number of laps for V.S. Race
Mode.
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Best Records
The five best times for each course
can be viewed.

Save
The game status can be stored in
the Controller Pak. Also, specific
data can be stored individually. Players wishing to store additional
memory may choose to use the Controller Pak.

Load
Previously stored data can be retrieved. Also, specific data can be
retrieved individually.
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