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09/08/2025 #1009
Final Kaoss
ModeratorFinal Fantasy Instruction Manual
(Information in [brackets] is shown for picture and/or title information.)
[Table of Contents]___________________________________________
How to Begin Your Final Fantasy Adventure ……………………………. 2
Your Adventure Begins ……………………………………………… 4
Begin at Castle Coneria ……………………………………………. 5
Outfit Your Trek in Coneria ………………………………………… 9
Journey to the Temple of Fiends ……………………………………. 17
Meanwhile, Back in Coneria ………………………………………… 27
To the North Bridge ………………………………………………. 32
How to Organize an Adventure Party …………………………………. 34
Go to Pravoka! …………………………………………………… 38
Castle of Elf ……………………………………………………. 47
Go Shopping in ElfLand ……………………………………………. 50
The Dwarf Cave …………………………………………………… 52
Find Astos ………………………………………………………. 54
Return to the Northwest Castle …………………………………….. 56
Return Matoya’s CRYSTAL …………………………………………… 57
Wake the Sleeping Prince ………………………………………….. 58
Remember All the Locked Doors? …………………………………….. 59
Help Nerrick …………………………………………………….. 60
The Town of Melmond ………………………………………………. 61
Titan’s Tunnel …………………………………………………… 63
Enter the Earth Cave ……………………………………………… 64
Pass Through Titan’s Tunnel ……………………………………….. 65
Visit Sarda ……………………………………………………… 66
Solve the Mystery of the Earth Cave ………………………………… 67
Crescent Lake ……………………………………………………. 68
Gurgu Volcano ……………………………………………………. 70
The Ice Cave …………………………………………………….. 72
The Ryukahn Desert ……………………………………………….. 73
Soar Over the Entire World ………………………………………… 74
Class Change …………………………………………………….. 75
White Magic ……………………………………………………… 76
Black Magic ……………………………………………………… 78
Index …………………………………………………………… 80[Page 1]
[How To Begin Your Final Fantasy Adventure]___________________
Insert your Final Fantasy Game Pak into your NES as described in your NES
control deck manual. Turn the POWER on and you’re ready to embark on your
journey!Select “NEW GAME” or “CONTINUE”
After you turn the POWER on, a small portion of the Final Fantasy story will
be shown. Press the START button on controller #1 to advance to the CONTINUE/
NEW GAME screen. Use the Control Pad to select NEW GAME (CONTINUE is used to
continue a saved game) and press START Button. The basic controller functions
are as follows:Control Pad – Move party and select options
A Button – Talk, search, or enter selections
B Button – Cancel/Go back one screen
Select – Change marching order
Start – Bring up status screen.RESPOND RATE
On the CONTINUE/NEW GAME screen, you can change the RESPOND RATE by using left
and right on the Control Pad. A rate of 1 will result in a slow message speed
A rate of 8 is very fast.HOW TO SAVE (IMPORTANT)
Your Final Fantasy Game PAk is equipped with a battery that allows you to SAVE
your game in order to CONTINUE at a later time. It is a good idea to SAVE
your game often. The easiest way to SAVE is to stay at an INN. You can also
SAVE by using a HOUSE, CABIN, or TENT. These will be explained later. Always
hold in the RESET button when turning the power off![Page 2]
ASSEMBLING YOUR PARTY
After you select NEW GAME, you will see the screen shown below. Use the
Contol Pad to choose a character type (occupation) starting with the upper
left character. Refer to page 34 for more information about each character
type.CHARACTER TYPES
Each of the different character type has its advantages. For instance, the
Fighters are good at using weapons, but a Magician may have trouble with some
weapons. As you learn more about the game, you will find the characters that
will work best for you.ENTER THE NAMES
A letter selection screen will appear. Using the Control Pad and the A
button, spell out each character’s name (up to four letters.) If the name is
less than four letters, use the space below the ‘T’. Repeat the process for
all four characters. Then press the A Button to start the game.Sample the Game With the Default Party
To get into the game quickly, just press the A Button repeatedly until the
game starts. Later, you will want to rename them, but it’s a goof way to
sample the game.[Page 3]
[Your Adventure Begins…]_________________________________
Your Four Warrior begin their quest at the entrance to Coneria, the Dream
City. WIthin sight are many geographical features of this world. It is
important to understand the terrain in order to guide your adventure party on
its quest.Castle
The pleas of the people within the castle will guide you on your quest. Use
their information wisely.Town
The townspeople will also assist you on your quest. The use of their SHOPS,
INNS, and CLINICS is vital.Hero
Your adventure party’s lead character.Grassy Plains (dark green ground)
Travel here is unlimied.Forest (dark green treetops)
Travel here is limited to foot traffic only.Port (a white brick inlet from the sea)
At ports your SHIP can dock, allowing you to explore new lands, or to return
home.Ocean (blue water with swells)
To navigate the oceans and seas you must use your SHIP.[Page 4]
[Begin at Castle Coneria]________________________________________
The Castle Coneria is where your journey begins. Inside, find people to guide
your quest. Solve their puzzles and mysteries, and return after doing so to
receive your rewards.Enter the Castle
Walk into the castle to enter. As you enter the castle, the screen will close
on the castle scene. When it re-opens you will be inside the castle.CASTLE CONERIA — 1ST FLOOR
This castle is two stories tall. Explore the ground floor making sure to talk
to everyone. Keep an eye out for the staircase leadind to floor 2.
(Inside you will find the Queen, a Scholar, a Sage, Locked and Open Doors, a
few Guards, and the stairs.)[Page 5]
Gain information TALK TO EVERYONE
While in a castle, town, cave or dungeon you must talk to everyone, even
animals! To do this simply face towards them and press A. Make sure to
search out all the inhabitants of any area you visit. The gathering of
information is basic to the playing of any Adventure Game. When you wish to
cancel the conversation press A again.[Face the guard to begin your conversation. Press A to talk. Then press A
again when you finish reading the message.]
[You will meet a great variety of people as you travel on. Some will tell you
all that you need to know while others will present a mystery.]Use the door ENTER THE CLOSED ROOMS
Many areas will be closed off to your view upon first entering the castle. Do
not worry though, many of these can be opened to reveal what is hidden inside.
If a door does not open, push A to investigate the trouble.[Walk towards the door, and continue through. The ceiling will disappear
allowing you to guide the Warriors to what awaits inside.]Face the Queen, and press A. She will reveal her dilemma.
[Princess Sara has been kidnapped!]
[Page 6]
Stairs and Doors OPEN THE LOCKED DOORS
Not all of the doors that you will encounter can be opened at the beginning of
your adventure. Some of those doors were locked long ago to keep out
unauthorized personnel, and inexperienced Light Warriors. Luckily for you,
those that locked the door left the key. Unfortunatley the key was sent to a
distant city.[You push and push against the door, but it just won’t open.]
[Pushing A to investigate, you find that the door has been locked.]
[To enter the treasury you must locate the mystic KEY. After the Elf Prince
gives it to you, return here to gain access.]Use The Stairs CLIMB TO THE SECOND FLOOR
To climb up or down a stairway, walk across the top of it. The screen will
close on the current scene, re-opening on that of the next floor. Make sure
to search out and investigate all of the stairways that you find on your
travels.[Walking over the Up staircase will take you to the next floor. Now, a whole
new floor of this castle can be investigated.]
[Walking over the down staircase will return you back one floor, but don’t do
this until you’ve examined this new floor.][Page 7]
CASTLE CONERIA — 2ND FLOOR
On the second floor of the Castle Coneria, lies the Throne Room of the King.
The guards say that he is looking for you, the Light Warriors.
(Inside you will find the King, two Guards, and the stairs.)Proceed To The Throne MEET THE KING
On the scenod floor you will find clues telling you of a missing princess.
Search every corner to receive every clue.[The King pleads for the rescue of Sara, his daughter.]
[It’s no great mystery where Garland hides. Go get him.]Use The Stairway RETURN TO FLOOR 1
Walking directly over a stariway will allow you to go up or down, depending on
the stairs direction.NOTEBOOK
* The Princess needs to be rescued.
* Garland has kidnapped the Princess and hides to the Northwest in the Temple
of Fiends.
* The Treasury is locked and the Elf Prince holds the Key.[Page 8]
[Outfit Your Trek In Coneria]____________________________________
Just outside the castle walls lies the town of Coneria. Called the Dream
City, it will become the base of your travels on your quest to save the
princess.Which Town Do I Go To?
Although what you see looks like six different villages before you, it doesn’t
matter which you enter. They are all the same.CONERIA
Inside Coneria you will find more peole who will assist you on your quest.
For guidance, talk to everyone. Visit the shops to buy the tools and magic
you will need to defeat your enemies. The INN and CLINIC will heal your
battle wounds and casualties.
(Inside you will find Townspeople, a CLINIC, a Potion Shop, an INN, a Well, a
Weapon Shop, an Armor Shop, and White and Black Magic Shop.)[Page 9]
BUY WEAPONS
While in SHops or INNS, the keeper will direct you to the choices avaliable to
you. Using the Control Pad, point the ‘finger’ to your chosen action, then
press A. Pressing B will withdraw your last selection.A Call To Arms PURCHASE YOUR IMPLEMENTS OF DESTRUCTION
There are different types of store in each town. The stock and prices at each
shop will vary as you move to each new town or village. Some items will be
avaliable at only one particular shop.THE WEAPON SHOP
Each storekeeper will guide your visit to his store. Point the ‘finger’ to
your choice, then push A to execute. Make as many purchases as you wish
before exiting. Push B to cancel.[1 Welcome to my shop. You wish to make a purchase?]
[2 You’d like to buy a rapier?]
[3 It costs 10 Gold, do you still want it?]
[4 Who will carry this weapon?]
[5 Your transaction is completed. Is there anything else?][Page 10]
SELL SURPLUS WEAPONS
Your journet to new towns, and the exploration of dungeons, will allow you to
find more effective weapons. Each Warrior is able to carry up to four weapons
at a time. When a Warrior’s inventory beccomd full you should sell your
surplus weapons.[Select SELL, choose who will sell an item and press the A button.]
[Next, choose which item you would like to SELL.]
[The shopkeeper will make you an offer. Select YES to accept it.]Key To On Screen Symbols
[Weapon] [Armor]
Staff (a hooked cane) Armor (a breastplate)
Dagger (a small curved blade) Shield (a shield with a cross print)
Nunchuck (two pieces of wood w/chain) Bracelet (a round neck piece)
Hammer (a hitting surface with a stick) Helmet (looks like a trojan helmet)
Sword (a long straight blade) Gauntlet (looks like a stubby blade)
Axe (a sharp cutting device on a stick)Each character uses different weapons. Some character can’t use certain
weapons. This list shows which weapons to purchase first.[Character Type] [Weapon] [Armor]
Fighter Rapier Chain Armor
Thief Rapier Wooden Armor
Black Belt Wooden Nunchuck Wooden Armor
Red Mage Rapier Chain Armor
White Mage Iron Hammer Cloth
Black Mage Small Dagger Cloth[Page 11]
EQUIPPING WEAPONS AND ARMOR
Before you go out of the town, you will need to EQUIP yourself with the
weapons and armor that you have purchased. If you don’t, you may find youself
face to face with a group of enemies with nothing in your hands to protect
you.EQUIP
To EQUIP your weapons and armor you first need to go to the MENU screen. To
do this, press the START button, Move the ‘finger’ to where it says WEAPON and
press the A Button. Then follow the directions below.[With the ‘finger’ on EQUIP, press the A Button.]
[Put the ‘finger’ in front of the weapon you wish to hold and press A.]
[An ‘E’ will appear next to the item that has been equipped.]TRADE
If you would like to give a weapon or armor from one character to another, use
the TRADE command. Use the A Button to pick up an object, move it and press
A again.DROP
The DROP command simply drops the object that you indicate.EQUIP ARMOR THE SAME AS WEAPONS
Equipping armor is done the same way as weapons except that you move the
‘finger’ on the menu screen to ARMOR instead of WEAPON. Always remember that
each character can only carry four weapons and four kinds of armor.[Put the ‘finger’ on EQUIP and press the A Button.]
[Select the armor you wish to wear and push the A Button again.][Page 12]
THE MENU SCREEN
(There is a confusing picture so I’ll try to explain it.)
[In the top left corner there is a picture of four circles.]
These are the Four Orbs that you must restore.
[Below that is…]
GOLD
[Under that is…]
Options that you may select.
[Off to the right is…]
Here are the four Light Warriors. Each block contains a lot of vital
information.
(This is the Warrior’s Name, Level, HP, and Magic meter.)
This area shows how many spells of each level this warrior can use.Press the START Button to get this screen!
BUY MAGIC
Magic is a very important part of Final Fantasy. There are two types of magic
– White and Black. Magic level is not the same as Experience Level. For
example, if you are at level 4 Experience, you won’t necessarily be able to
cast level 4 spells. As you gain more experience, the higher level spells will
become avaliable for use.White Magic is usually used for defense and for healing purposes. Black Magic
tends to be more destructive in nature. It’s often used while attacking.[Here is the Black Magic FIRE spell in action.] (Fire shown flying forward.)
[The White Magic CURE spell beign used to help a comrade.] (Heals lost HP.)[Page 13]
BUYING WHITE AND BLACK MAGIC
In the towns you will find two kinds of magic shops. Different characters
will be able to learn different kinds of magic.[Selecting the character to learn the spell.]
[The list of spells sold in this shop.]
[This message appears if the character cannot learn the spell. (Says: Sorry
you cannot learn that, Someone else?)MAGIC LEVEL AND EXPERIENCE
At the start of the game you will only be able to learn level 1 spells. As
your magic users gain experience, they will be able to purchase higher level
spells. The most useful level 1 spells are CURE (White Magic) and FIRE or
SLEP (Black Magic). Be sure that you obtain these if you can. Each magic
user can learn up to 3 spells for each spell level.If you have enough money, BUY POTIONS!
If you have enough money, it is very wise to find a Potion Shop and make some
purchases. Some very helpful items are avaliable here. If youdon’t have very
much money it is wise to return as sonn as you do have the necessary funds.
Remember that different shops sell different goods.[Here is a list of items avaliable for sale at this Potion Shop.] (Heal 60,
Pure 75, and Tent 75.)[Page 14]
THE ITEMS
Here is a listing of the items that you can buy at Potions Shops as well as
what they can do for you.HEAL (Potion)
Extracted from a rare tree. It restores HP. You can use it during a fight or
while traveling.PURE (Potion)
This potion will cure you if you are poisoned by an enemy.SOFT (Potion)
This potion will restore to life any character turned to stone by an enemy
spell. It works instantly, but you can’t use it during a battle.TENT
A magic TENT that you can keep in your pocket. It can be used to SAVE your
game and to recover some valuable hit points (HP).CABIN
A CABIN that works similar to the TENT. It SAVEs your game data and recovers
more hit points than the TENT.HOUSE
Even better than the CABIN, the HOUSE will allow you to SAVE your game and
recover a lot of hit points (HP) and magic power (MP).Saving you game at THE INNS — VERY IMPORTANT!
Staying at an INN will SAVE your game. Your hit points (HP) and magic power
(MP) will return to maximum also. The Innkeeper will always remind you to
press and hold the RESET button on your NES while you turn the power off to
ensure that your quest is retained in Final Fantasy’s battery backed memory.[To Save your data, put the ‘finger’ in front of YES and press the A button.]
[Page 15]
The CLINIC A PLACE TO REVIVE THE DEAD
If you lose any of your characters during a fight, you can go to a CLINIC to
have them revived – for a cost. The price of being revived varies from town
to town. NOTE: A newly revived character will have HP of 1. Be sure to go to
an INN before you continue.DON’T MISS ANY INFORMATION!
In the towns, you will find many people to talk to. Remember to talk to
everyone and be aware that sometimes their stories change![Try speaking with things other than people. You never know what you’ll find.]
NOTEBOOK
* The Princess needs to be saved.
* Pravoka, a city to the east, has a port.
* Lukahn, who prophesied your coming, has left for Crescent Lake.[Page 16]
[Journey To The Temple of Fiends]___________________________
No one knows why this place was named the Temple of Fiends. Only have the
bravest of warriors have gone near and none of them have returned! Garland
hides here with the kidnapped Princess Sara.DON’T GO UNPREPARED
Garland is a very tough enemy. You must be very serious about your
preparation proir to meeting him. Before heading here buy several HEAL
potions.[This party was unprepared, and a Geist has made short work of them. “Life-
up” before entering dangerous places.] (Picture of a slain party!)LINING UP TO BATTLE
Your party of four always lines up vertically to fight or travel. The leader
(character at top of line-up) is more exposed to the enemy attack. You should
use a character with the best ability (usually defense) for this position. To
change your line-up, press SELECT, point to a character, then press A. Point
out the replacement and press A again. After the replacement takes place,
another can be made. Press B to exit this screen.[Page 17]
ON TO BATTLE
When you encounter an enemy while traveling, the screen will flash and the
Battle Screen will appear. Then enter a command for each of your four
characters. After these command have been entered, the battle will begin.
Now watch as your party executes their orders. Continue until the battle is
over (Either the enemy or your are completely defeated or you succesfully
RUN). Then press the A Button to see how much Gold and Experience you will
obtain.[When you win a battle, you gain Gold and Experience.]
THE BATTLE SCREEN
(This area is broken into many different areas.)
[Top Left Box shows…]
Background and Enemies.
[Bottom Left Box shows…]
Enemy names.
[Top Middle Box shows…]
Your characters.
[Bottom Middle Box shows…]
Commands (Fight, Magic, Drink, Item, and Run).
[Right Boxes (4) shows…]
Your party’s HP.BATTLE COMMANDS
[FIGHT] When you enter a battle situation, you should first look to see if you
are greatly overpowered. If you see that the enemies are too powerful for you
to defeat, it is to your advantage to choose the RUN command. Otherwise,
select FIGHT with the A Button to attack. After you choose FIGHT, you must
also choose which enemy you will hit.[Move the ‘finger’ with the Control Pad and press the A Button to select which
enemy to FIGHT.]
[This is what you see while your characters are battling.][Page 18]
[MAGIC] To use a magic spell during a fight, select MAGIC and press the A
Button. A subscreen will appear with a list of your magic spells. Use the
Control Pad to choose a spell and press the A Button. Depending on the spell,
you may need to choose which enemy to use it on (some spells will affect all
enemies on the screen). Some types of magic are not for attack – some will
protect or heal your party. You may have to choose who in your party to
affect.[This is the MAGIC subscreen. The number on the right of the subscreen tells
you how many spells you ahve left.
[Selecting the enemy to use the magic on.]
[Choosing to use a spell on another person in the party.][DRINK] During a battle, the DRINK command is used to consume a PURE or HEAL
potion. Keep in mind that you will not be able to attack while taking a
drink![Drinking a much needed HEAL potion during battle.]
[ITEM] The ITEM command allows you to use an ITEM during battle. Selecting an
ITEM works the same way as the DRINK command. You will not be able to FIGHT
while you are using an ITEM.[Select the ITEM desired and press A to execute.]
[RUN] If you are overpowered, you can try to RUN. There is no guarantee that
your escape will be successful – it depends on your agility level.[He who RUNs away, lives to FIGHT another day!]
[Page 19]
WAYS TO RESTORE YOUR HP AND MP
If yuor character’s HP get very low, your character will begin to look weak.
You need to get their HP up quick! Here are different methods of raising your
HP.1) STAY AT AN INN
Staying at an INN is the most efficient way to recover HP and MP. Both your
HP and MP will be restored to their maximum levels. Tour game will be SAVED
too.[Look for the INN sign in any town.]
[Once inside, the Innkeeper will greet you.]2) TENTS, CABINS, AND HOUSES
Using a TENT, CABIN, or HOUSE is a very convenient way to SAVE your game. A
big advantage is that you do not have to find a town to use them. All of
these items have been shrunk down to a very small size so that you can store
them in your pocket. This means that you can carry up to 99 of each. When
you use one, it magically enlarges to normal size. You cannot use them inside
a dungeon.[This looks like a good place to camp!]
[Press START to bring up the MENU screen, them select ITEM.]
[Choose TENT and press the A Button.]
[Push the A Button if you want to SAVE your game.][Page 20]
3) USING POTIONS
Utilizing a HEAL potion is another way to regain lost HP. The PURE potion is
very important too. If one of your characters is poisoned. PURE will
‘purify’ their system. An advantage to potions is that you can use them
during battle.[Press START to go to the MENU Screen, select ITEM and press the A Button.]
[On the ITEM Screen move the ‘finger’ to PURE and press A.]
[Move the ‘finger’ to the person that you wish to use the potion on.]4) USING MAGIC
There are many types of magic that can be used to raise a character’s HP. The
first spell of this type is the CURE spell (White Magic). Magic is very
versatile – you can use it while in battle, or during travel. Of course,
higher level magic spells are going to restore more HP than low level ones.[During travel, select MAGIC from the MENU screen and press A.]
[Then select which character’s magic you would like to use and press A.]
[Choose the desired spell and enter it by pressing the A Button.]
[On this screen, you can select who you wish to use the spell on.][Page 21]
THE CLINIC CAN REVIVE A SLAIN ALLY
An adventure party that loses an ally in battle should not fear the temporary
loss. In most towns a CLINIC can be found. Inside, you will find a Magician
of Life. For a fee he will revive any of your allies slain in battle.[The Magician asks you to select the candidate for revival.]
[Your band of Light Warriors returns to a full staff.]
[REMEMBER!! After revival your HP is only 1!]LET’S GO SHOPPING!
When you return to town, or journey to new ones, you should go shopping. You
should learn new and different magic spells, and stock up on potions and
TENTs. Don’t forget to upgrade your weapons and armor. As you enter new
areas you will encounter more and more ferocious monsters. To quickly
eliminate your foes and protect yourself, you must constantly spend you hard
earned Gold.[So many shops, with such great things to buy. Start with any of them.]
STATUS SCREEN
(This area is broken down into many areas.)
[Top Left Box shows…]
Name.
[Top Middle Box shows…]
Class.
[Top Right box shows…]
Experience Level.
[Middle Box shows…]
Experience Point Total, and Experience Points Needed to Advance Levels.
[Bottom Left Box shows…]
Attribute Levels.
[Bottom Right Box shows…]
Strength & Agility Levels.[Page 22]
STATUS
On the STATUS Screen you will find valuable information for making many
decisions. Knowing how many Experience Points you need for the next level is
quite valuable in determining whether to return to town of continue battling.
Each class of Light Warrior has different characteristics than the others.
The attributes of that class, in combination with the Experience Levels and
currently EQUIPped weapons and armor, contribute to the status of a Warrior.
Use the strength and agility levels to help in your determination of what
weapons and armor to EQUIP. Higher numbers and more desirable.BEFORE VISITING GARLAND
You must take a short journey to the Temple of Fiends to confront Garland.
Before heading you, review a few points that should become a standard
precaution before leaving any civilized area. This will insure the easiest
journey possible.WEAPONS AND ARMOR
[Make sure that all of the weapons and armor you wish to have with you in
battle are EQUIPped. The fanciest sword or shiniest armor will do no good in
the heat of battle if it in not EQUIPped.]BATTLE
[On the journey, many monsters will attempt to stop you. Fight through, or
attempt to RUN from the enemies that block your path to your destination.
Battle to gain Gold and Experience.]ITEMS
[It is quite wise to take provisions. Being able to resotre your life during
your journey, or even in battle, is important. A poisoned ally cannot survive
long without some antidote (PURE).]SAVE YOUR GAME
[After making all other preparations, it is a very good idea to SAVE before
leaving town. If you are unsuccessful on your mission you can restart from
here.][Page 23]
PLAN YOUR BATTLE WISELY
GOOD EXAMPLE 1 (A party of two Grey Wolves, a Grey Imps, and Imps attack you!)
[The enemy party may be made up of several different monsters. Eliminate
first the monsters that pose the greatest threat.]
[If the Grey Wolf survives longer he can inflict more damage than the weaker
enemies.]
[Next concentrate on the Grey Imps, before working on the Imps.]GOOD EXAMPLE 2 (A party of a single Ogre attacks you!)
[Conserve your spells wisely by being aware of your enemies’ maximum HP and
how much damage can be inflicted by your allies.]
[The use of the ICE spell has inflicted 33 HP of damage to the Ogre.]
[In round 2 of this battle, another spell is not needed to terminate this
ogre.]GOOD EXAMPLE 3 (A party of four Sahags attack you!)
[Battle with the Sahags has taken a toll on poor the HOWA. Choose the Warrior
with the highest agility to give the HEAL potion.]
[To minimize the unwise use of a potion, the Warrior that risks being slain
should choose to fight.]
[Phil saves the day with a much needed HEAL to restore some HP to the weakened
HOWA.][Page 24]
While engaged in battle it is always wisest to plan ahead. Wise battle
tactics will minimize the damage to your party. Unwise battle practices will
lead you to the CLINIC.BAD EXAMPLE 1 (A party of two Ogres attack you!)
[A party this weak whould never try to fight two Ogres.]
[28 HP of damage. They can’t last that long can they?]
[Here lies NEST;s party – R.I.P.]BAD EXAMPLE 2 (A party of a Grey Wolf and five Wolves attack you!)
[Know how much to attack each individual enemy.]
[Multiple attacks on weak, or weakened enemies do no good.]
[Continuing to fight a defeated enemy is ineffective.]BAD EXAMPLE 3 (A party of a Grey Wold and six Wolves attack you!)
[The defensive power of the leader of your party is very important.]
[The leader will receive the brunt of the enemies attack.]
[PHIL has been slain. TOMY and the rest of the party RUN for their lives.][Page 25]
BATTLE TECHNIQUES
RUN AS A STRATEGY
Even if you elect to, there is no guarantee that you can safely RUN away from
the enemy. Each character’s agility, regardless of enemy or ally, dictates
the order of execution. Be aware that the enemy might hurt you before you RUN
away.[RUNning away from enemies while weak, can be a smart thing to do.]
KNOW THE ENEMIES’ WEAK POINTS
In order to survive battle and gain large amounts of Gold and Experience,
stopping to analyze your enemies’ weak points will bring you success. You
must experiment to find the most effective ways to use your magic and weapons.
Many strong enemies have a weak point that you should exploit to your best
advantage.[Use magic spells from the Lightning (LIT) category while fighting in, or
under water.]
[Weapons and magic of the ICE category are most effective against enemies
using and made of FIRE.]
[HARM is effective against Undead monsters, such as ghosts, zombies, and other
non-living enemies.]USING ITEMS DURING BATTLE
ITEMs can be useful while in battle. One advantage is that you can use an
ITEM that is not EQUIPped. Often this itm will be used on all enemies or on
your entire party.[Using an ITEM while engaged in battle.]
[Page 26]
[Rescue the Princess at The Temple of Fiends]__________________
Garland holds the Princess Sara captive at The Temple of Fiends. This much
was told to you by the guard in Coneria. Beware as you journey to free her.
No on has been seen leaving the temple in over 400 years.THE TEMPLE OF FIENDS
Seated on the throne in the middle is Garland. He does not fear your coming,
and waits to battle.
(Inside the Temple of Fiends is two treasure boxes, two locked doors, and
Garland and Princess Sara in the middle.)BEWARE OF FEROCIOUS ENEMIES
The enemies that you run into here are quite strong. Be sure to watch your HP
very closely. Use HEAL potions if you need to.[A large group wicked wolves. Look out!]
[Ghouls have the capability to paralyze members of your party.][Page 27]
Prepare your Party HEAD WEST YOUNG WARRIORS
Upon entering the temple turn left to find some Treasure Boxes to raid. In
The Temple of Fiends, as well as in most dungeons, you may find weapons and
armor that can help you in upcoming battles. Seek these out and use them to
your best advantage.[Enter the door to find a Treasure Box.]
[Opening the box you find a CAP!]OPENING TREASURE BOXES
In order to obtain the contents of a Treasure Box, you must first open it.
Facing towards the box press A. If you do not squarely face the box, it
cannot be opened.Inside the Temple LOCKED DOORS
While exploring, if you find a door which can’t be entered, try pushing A to
investigate. Many times you will be told that the door requires the mystic
KEY to enter. When you have the mystic KEY the doors will open automatically.[Pushing against the door doesn’t gain entry for you.]
[Press A to find the door is locked with the mystic KEY.][Page 28]
Be Courageous GET READY TO RUMBLE!
Garland waits upon his throne in the center of the temple. He does not fear
anyone who walks through his door, least of all four youths who think that
they are the Light Warriors. Garland has no fear of you, so do not take
lightly your preparations prior to doin battle with him. Fully prepare, and
you may win![After entering the door to the Throne Room, stop to restore your HP.]
[After doing so, proceed towards Garland, and try to reason with him.]
[Unfortunately, Garland doesn’t want to negotiate.]
[All Warriors should choose FIGHT. Magic users should use MAGIC.]Good Job! THE PRINCESS IS FREE!
The battle with Garland is done. Most likely you have suffered greatly and
perhaps lost one of your party. Walk forward to talk to the Princess. After
she finishes press A again to warp to Castle Coneria.[Talk to the grateful Princess.]
[Pressing A again warps you back to see the King in Castle Coneria.][Page 29]
[Meanwhile, Back in Coneria]_______________________________
After successfully defeating Garland, make sure to talk to the Princess
repeatedly. After thanking you for saving her, if you press A again you will
be warped back to the Throne Room of Castle Coneria. Here, the King will
reward the Light Warriors.A ROYAL REWARD
The King, happy to see his daughter safe again, cheerfully orders a bridge
built to the main continent. Princess Sara, also wishing to help out the
Light Warriors, gives you the LUTE. Both of them do this in fullfillment of
Lukahn’s prophecy.[The King has ordered the building of the North Bridge.]
[Sara gives you her mother’s LUTE.]
[Certainly this will do more than play music.]TALK, TALK, TALK!!!
Make sure to talk to everyone present in the castle agai nto receive new
clues. Keep talking until their conversation no longer changes.[The King sends you on your way.]
[Return to find that the Princess is concerned.][Page 30]
TALK TO EVERYONE ELSE TOO!
As you find items and accomplish your goals, the people will give you new
clues. Write these down in a notebook to help guide your quest. In the event
that you cannot determine what actions to take, always go back and talk to
everyone again to find and clues that you have forgotten or missed!BEFORE AFTER
Oh…. My sister…. My sister is back safe! After you have rescued her
Thank you! sister, she is very happy.Garland used to be a Legend says that the The Scholar who was concerned
good knight until…. LUTE can break the evil about Garland knows the LUTE
gate. has a purpose.Please! Matoya has poor This woman’s concern has
Save the Princess! eyesight. She needs the shifted to Matoya, the victim
CRYSTAL to see. of a crime.Please! North of Coneria lives Maybe you should go north to
Save the Princess! a witch named Matoya. Matoya, the townspeople seem
concerned about her now.NOTEBOOK
* The King had a bridge built.
* The Princess gave you her LUTE.
* The LUTE can break the evil gate.
* Matoya, a witch who lives to the north, needs the CRYSTAL.42 -
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