Zelda 64 Beta items & Medallions

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final kaoss

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Wind Medallion
Enter in the following codes:

V1.0
V1.1
V1.2
Description
8011A644 0038​
8011A804 0038​
8011ACF4 0038​
Wind Medallion Code​
8111B819 0000​
8111BB99 0000​
8111C089 0000​
Japanese Code​
8111A674 00FF
8111A676 FFFF​
8111A834 30FF
8111A836 FFFF​
8111AD24 30FF
8111AD26 FFFF​
All Quest/Status Items​
Note: These codes will modify your Quest Status screen and items. If you save your game, you risk glitching your game and possibly damaging the cartridge itself.
1. Start the game. You should see Japanese text on the file screen. If you don't, turn off the game and try again.
2. Open a file. Once you can move Link, Press START. On the Item Subscreen, you should see the fairy bow with the fire arrows on it in the upper-left hand corner.
3. Move the cursor so that it is over the bow and fire arrows. Memorize the last four symbols (draw them on paper if you need to).
4. Press Z or R twice so that you can see the Quest Status screen. You must have at least one medallion (use All Quest/Status Items code if you don't). Compare the last four symbols with the other medallions. The last four should always be there.
5. Check the first symbol on the fire and fairy bow icon in the upper-left corner. Draw it as best as you can on paper. Now compare it to all of the medallions on the Quest Status Screen. Can't find a match, can you? This first symbol is the Japanese character for "wind." Hence, it is the Wind Medallion. I know that it doesn't bear any resemblance to a medallion, but still, now we know it exists (or existed, depends on Nintendo)!
Screenshot:
WindMedallion-1.jpg
Explanation/Speculation: After some careful consideration and research, we’ve revised our theory on the Wind Medallion. It appears that all of the medallions in Ocarina of Time had different names at one point, but were later changed to their more suitable counterparts. The Wind Medallion was changed to none other than the Forest Medallion (which explains the strange symbol you see on the medallion itself). Why they made this change, we’re not sure, but it may have been because they found it easier to have a temple in the forest rather than in the wind (on a cloud, maybe...?).

break-1.gif
Ice Medallion
Enter in the following codes:

V1.0
V1.1
V1.2
Description
8011A644 003A​
8011A804 003A​
8011ACF4 003A​
Ice Medallion Code​
8111B819 0000​
8111BB99 0000​
8111C089 0000​
Japanese Code​
8111A674 00FF
8111A676 FFFF​
8111A834 30FF
8111A836 FFFF​
8111AD24 30FF
8111AD26 FFFF​
All Quest/Status Items​
Note: These codes will modify your Quest Status screen and items. If you save your game, you risk glitching your game and possibly damaging the cartridge itself.
1. Start the game. You should see Japanese text on the file screen. If you don't, turn off the game and try again.
2. Open a file. Once you can move Link, Press START. On the Item Subscreen, you should see the fairy bow with the light arrows on it in the upper-left hand corner.
3. Move the cursor so that it is over the the bow and light arrows. Memorize what the symbols are (draw them if you have to).
4. Press Z or R twice so that you can see the Quest Status screen. You must have at least one medallion (use All Quest/Status Items code if you don't). Compare the last four symbols with the other medallions. The last four should always be there.
5. Check the first symbol on the fairy bow and light arrows icon in the upper-left corner. Draw it as best as you can on paper. Now compare it to all of the medallions on the Quest Status Screen. Can't find a match, can you? This first symbol is the Japanese kanji character for "ice." Hence, it's called the Ice Medallion.
Screenshot:
IceMedallion-1.jpg
Explanation/Speculation: My initial speculation had been correct regarding this medallion! The Ice Medallion became none other than our beloved Water Medallion (which explains the snowflake-style texture that you can see on its surface). It’s possible that the Ice Temple contained a Zora-rescuing sidequest similar to the one done in the Fire Temple. However, as we all well know, this is no longer the case, and the Water Temple is now a Japanese-esque tower with a complicated array of tunnels and corridors that confuse many and daunt the elite (except that one guy...).

break-1.gif
Tree Stump
Enter in the following codes:

V1.0V1.1
V1.2
Description
81244124 0039812442C4 0039812447A4 0039Actor Modifier (Kokiri Forest)
81244132 0008812442D2 0008812447B2 0008Variable Modifier (Kokiri Forest)
8011B92F 00008011BAEF 00008011BFDF 0000Interface Always On
8011B9E3 00008011BBA3 00008011C093 0000Beta Quest
D01C84B5 0010
801DB258 0042
D01C8675 0010
801DB418 0042
D01C8D75 0010
801DB908 0042
Press R to Run Fast
8011A5D7 00018011A797 00018011AC87 0001Young Link Mode
WARNING: Use of these codes may cause game instability and/or crashes. We cannot be held responsible if you lose any saved data while using these codes.


  1. Start the game. You will find yourself in Hyrule Field as an adult, the game already loaded.
  2. Run to Kokiri Forest.
  3. Next to Mido's house you'll find the tree stump.
Screenshots:


TreeStump-1.jpg
TreeStump2-1.jpg


Explanation/Speculation: This is really weird looking. It's kind of like the stump that Saria sits on, except smaller and simpler. Also, the sides look like rocks more than bark. And yes, Link is actually standing on top of the tree stump in the second picture.




break-1.gif
Heart Container
Enter in the following codes:

V1.0V1.1
V1.2
Description
81244124 0015812442C4 0015812447A4 0015Actor Modifier (Kokiri Forest)
81244096 000E81244236 000E81244716 000EGroup Modifier (Kokiri Forest)
81244132 0007812442D2 0007812447B2 0007Variable Modifier (Kokiri Forest)
8011B92F 00008011BAEF 00008011BFDF 0000Interface Always On
8011B9E3 00008011BBA3 00008011C093 0000Beta Quest
D01C84B5 0010
801DB258 0042
D01C8675 0010
801DB418 0042
D01C8D75 0010
801DB908 0042
Press R to Run Fast
8011A5D7 00018011A797 00018011AC87 0001Young Link Mode
WARNING: Use of these codes may cause game instability and/or crashes. We cannot be held responsible if you lose any saved data while using these codes.


  1. Start the game. You will find yourself in Hyrule Field as an adult, the game already loaded.​
  2. Run to Kokiri Forest.​
  3. Next to Mido's house you'll find the heart container.​
Screenshots:

AlphaHeart-1.jpg
AlphaHeart2-1.jpg


Explanation/Speculation: Wow! This is pure alpha, there's no doubt about it! It appears to be an older version of an heart container, and actually acts like one. Ironically, it's also possible to make certain objects drop this container when they're destroyed (see the Actor List for details).





break-1.gif
Orange Pot
Enter in the following codes:

V1.0V1.1
V1.2
Description
81244124 0082812442C4 0082812447A4 0082Actor Modifier (Kokiri Forest)
81244096 008681244236 008681244716 0086Group Modifier (Kokiri Forest)
81244132 0000812442D2 0000812447B2 0000Variable Modifier (Kokiri Forest)
8011B92F 00008011BAEF 00008011BFDF 0000Interface Always On
8011B9E3 00008011BBA3 00008011C093 0000Beta Quest
D01C84B5 0010
801DB258 0042
D01C8675 0010
801DB418 0042
D01C8D75 0010
801DB908 0042
Press R to Run Fast
8011A5D7 00018011A797 00018011AC87 0001Young Link Mode
WARNING: Use of these codes may cause game instability and/or crashes. We cannot be held responsible if you lose any saved data while using these codes.


  1. Start the game. You will find yourself in Hyrule Field as an adult, the game already loaded.
  2. Run to Kokiri Forest.
  3. Next to Mido's house you'll find the pot.
Screenshots:


OrangePot-1.jpg
OrangePot2-1.jpg


Explanation/Speculation: An alpha version of the pots. It looks like this one was based on the pots in LTTP.





break-1.gif
Explosive Rupees
Enter in the following codes:

V1.0V1.1
V1.2
Description
81244124 0131812442C4 0131812447A4 0131Actor Modifier (Kokiri Forest)
81244132 0001812442D2 0001812447B2 0001Variable Modifier (Kokiri Forest)
8011B92F 00008011BAEF 00008011BFDF 0000Interface Always On
8011B9E3 00008011BBA3 00008011C093 0000Beta Quest
D01C84B5 0010
801DB258 0042
D01C8675 0010
801DB418 0042
D01C8D75 0010
801DB908 0042
Press R to Run Fast
8011A5D7 00018011A797 00018011AC87 0001Young Link Mode
WARNING: Use of these codes may cause game instability and/or crashes. We cannot be held responsible if you lose any saved data while using these codes.


  1. Start the game. You will find yourself in Hyrule Field as an adult, the game already loaded.
  2. Run to Kokiri Forest.
  3. Next to Mido's house you'll find a giant magenta rupee.
Screenshots:


HugeRupeeBomb-1.jpg
HugeRupeeBomb2-1.jpg
SmallRupeeBomb-1.jpg
SmallRupeeBomb2-1.jpg


Explanation/Speculation: It appears that these rupees may have been part of a magical spell that would sacrifice rupees to place explosive traps for enemies. This is pure speculation, though, as we only have one screenshot to base it off of. At any rate, this will only spawn a humongous magenta rupee. If you'd like miniature rupees with a weak explosive force, change the Variable Modifier to 0002.

 
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