RE: Magician
Dungeon
There's really not much to say here except you had better be ready to fight. Each prison cell has a battle or puzzle room and in turn a prize--a mana potion, food, a magical artifact, etc. Each of the puzzle rooms are fairly easy to solve except the one where the room is nothing but white tiles (see below). To solve them, you must reach the top of the screen, but in almost every puzzle room, there is exactly one tile that makes a weird sound when you step on it (the only exception is the puzzle room with the switches--I haven't found one there). I have no idea whether or not these are significant. As far as the puzzle room with the white tiles is concerned, here is the path you take (U= Up, D= Down, etc.):
3L, 3U, 3R, 2U, 1L
takes you to the square with the weird sound. Starting back from the beginning,
3L, 3U, 4R, 1D, 3R, 1U, 1L, 2U, 2R, 2U, 2L, 1U, 2L, 1D, 2L, 1U, 2L, 1D, 2L, 2U, 1R
takes you to the end. (I can't remember what's in the chest) You can refill your water flasks at the springs, but food is still hard to come by, so don't hang around too long. Cast the twin spell at the end to hold the door so you can walk through.