Kingdom Hearts 2.5 HD Remix - Kingdom Hearts 2 Final Mix

final kaoss

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Here is what I have so far:


It seems that GG only reads the first save slot, so make sure that one is your current file.


Also, it seems that the save file coding is backwards, so instead of "1869F = 99999", it is "9F8601 = 99999". Make sure you reverse the order of your value that you are putting in.

Code:
Munny - 00002440
Sora/Roxas Experience (Main) - 000036E0
Sora HP (Current/Max) - 000024F4/000024F5
Sora MP (Current/Max) - 000024F6/000024F7
Sora AP - 000024F8

While Game Genie gives you Max Munny, if there are some who don't want to have Max, simply use this code:


20002440 XXXXXX00


Where "X" stands for your Munny Value. It maxes out at 99999.


At the moment, I am unsure what the Max amount of Experience is, so use at your own discretion.


Okay, so I found the locations of the items. I am not sure what spot correlates to which item. However the Addresses are as follows:


00003580 - 000036B1 (at least to that point, if not more)


Here is the issue, there are a lot of Dummy Items and Key Items that you shouldn't have. If someone wants to go through the slots, and figure out what is what, that would be awesome. Otherwise, it will take me a long time to do so.
I will post more in a little bit.
 
Hey I was able to get a few "Essential" Items from the range of offsets provided by Kitsune.


I hope they help some of you starting out. I'll try to get more tommorow


<Healing Items Health / MP>
00003580 = Potion
00003581 = Hi Potion
00003582 = Ether
00003583 = Exlixir
00003584 = Mega Potion
00003585 = Mega Ether
00003586 = Megalixir


<Drive Recovery / Stat boost items>
00003664 = Drive recovery
00003665 = High Drive Recovery
00003666 = Power Boost
00003667 = Magic Boost
00003668 = Defense Boost
00003669 = AP Boost
 
Thanks Kitsune!


I just got some more offsets:


00003587 = Ability Ring
00003588 = Engineers Ring
00003589 = Technician's Ring
0000358A = Expert Ring
0000358B = Sardonyx Ring
0000358C = Tormaline Ring
0000358D = Aquamarine Ring
0000358E = Garnet Ring
0000358F = Diamond Ring
00003590 = Silver Ring
00003591 = Gold Ring
00003592 = Platinum Ring
00003593 = Mythril Ring


Those seem to be all the Ring accessories. But to be honest, I don't quite remember all the gear in KH2. Not to mention the fact that it's FM so maybe more were added? If i am missing any or more were added someone let me know in and i can check more.
 
00003594 = NULL (Nothing is added visually)
00003595 = NULL (Nothing is added visually)
00003596 = NULL (Nothing is added visually)
00003597 = NULL (Nothing is added visually)
00003598 = Torn Pages (Key Item - May effect story progression in Hallow Bastion - Used for Pooh's Book)
00003599 = NULL (Nothing is added visually)


0000359A = Orichalcum Ring
0000359B = Master's Ring
0000359C = Moon Amulet


0000359D = NULL (again not seeing anything here after several tries)


0000359E = Star Charm
0000359F = Skill Ring
000035A0 = Skillful Ring


To avoid confusion I stopped here for today.


000035A1 starts with the kingdom Key, followed by end game gear... Not sure but it looks like items start jumping around as some FM items are showing up.
 
Rings!


00003587 = Ability Ring
00003588 = Engineers Ring
00003589 = Technician's Ring
0000358A = Expert Ring
0000358B = Sardonyx Ring
0000358C = Tormaline Ring
0000358D = Aquamarine Ring
0000358E = Garnet Ring
0000358F = Diamond Ring
00003590 = Silver Ring
00003591 = Gold Ring
00003592 = Platinum Ring
00003593 = Mythril Ring
0000359A = Orichalcum Ring
0000359B = Master's Ring
0000359C = Moon Amulet
0000359E = Star Charm
0000359F = Skill Ring
000035A0 = Skillful Ring
-------------------------------------
Other Findings


00003598 = Torn Pages (Key Item - May effect story progression in Hallow Bastion - Used for Pooh's Book)
00003594 = NULL (Nothing is added visually)
00003595 = NULL (Nothing is added visually)
00003596 = NULL (Nothing is added visually)
00003597 = NULL (Nothing is added visually)
00003599 = NULL (Nothing is added visually)
0000359D = NULL (again not seeing anything here after several tries)




To avoid confusion I stopped here for today.


000035A1 starts with the kingdom Key, followed by end game gear... Not sure but it looks like items start jumping around as some FM items are showing up.
Just to give an example it goes A1 -Kingdom Key >> A2 -OathKeeper.
 
Sora's Abilties are located at 2544 I believe, been experimenting with replacing abilites; having 3 MP Hastagas will be nice.


Here's a list of the of the abilities; to clarify, its reverse for example MP Hastaga is 1A6, so it will look like A6 01
052 = Guard (Ability)
05E = Hight Jump Lvl 1 (Ability)
05F = Hight Jump Lvl 2 (Ability)
060 = Hight Jump Lvl 3 (Ability)
061 = Hight Jump Max (Ability)
062 = Quick Run Lvl 1 (Ability)
063 = Quick Run Lvl 2 (Ability)
064 = Quick Run Lvl 3 (Ability)
065 = Quick Run Max (Ability)
066 = Aeriel Dodge Lvl 1 (Ability)
067 = Aeriel Dodge Lvl 2 (Ability)
068 = Aeriel Dodge Lvl 3 (Ability)
069 = Aeriel Dodge Max (Ability)
06A = Glide Lvl 1 (Ability)
06B = Glide Lvl 2 (Ability)
06C = Glide Lvl 3 (Ability)
06D = Glide Max (Ability)
089 = Upper Slash (Ability)
08A = Scan (Ability)
09E = Aerial Recovery (Ability)
0A2 = Combo Plus (Ability)
0A3 = Air Combo Plus (Ability)
0A5 = Donald Fire (Ability)
0A6 = Donald Blizzerd (Ability)
0A7 = Donald Thunder (Ability)
0A8 = Donald Cure (Ability)
0B0 = Healing Water (Ability)
0B1 = Furious Shout (Ability)
0BB = Cure Potion (Ability)
0BE = Healing Herb (Ability)
0C3 = Slow 3 (ability,delete)
0C6 = Trinity Limit (Ability)
0C7 = Fantasia (Ability)
0C8 = Flare Force (Ability)
0C9 = Tornado Fusion (Ability)
0CA = Teamwork (Ability)
0CB = Trick Fantasy (Ability)
0CC = Overdrive (Ability)
0CD = Howling Moon (Ability)
0CE = Applause, Applause! (Ability)
0CF = Dragon Blaze (Ability)
0D0 = Eternal Session (Ability)
0D1 = King's Pride (Ability)
0D2 = Treasure Isle (Ability)
0D3 = Complete Compilement (Ability)
0D7 = Pulsing Thunder (Ability)
0D8 = Brave Shot (Ability)
0D9 = Brave Beat (Ability)
0DA = Sonic Strike (Ability)
0DB = Sonic End (Ability)
0DC = Wisdom Shot (Ability)
0DD = Mobile Action (Ability)
0DF = Synch Blade (Ability)
0E0 = Magic Haste (Ability)
0E1 = Magic Spice (Ability)
0F6 = Over the Horizon (Ability)
0F7 = Omega Final (Ability)
0F8 = Reflect Dummy (Ability)
0F9 = Upper Dummy (Ability)
101 = Master Strike (Ability)
102 = Disaster (Ability)
103 = Endless Magic (Ability)
105 = Master Magic (Ability)
106 = Slap Shot (Ability)
107 = Dodge Slash (Ability)
108 = Slide Dash (Ability)
109 = Guard Break (Ability)
10A = Explosion (Ability)
10B = Finishing Leap (Ability)
10C = Counterguard (Ability)
10D = Aerial Sweep (Ability)
10E = Aerial Spiral (Ability)
10F = Horizontal Slash (Ability)
110 = Aeriel Finale (Ability)
111 = Reraliation Slash (Ability)
181 = Auto Valor (Ability)
182 = Auto Wisdom (Ability)
183 = Auto Master (Ability)
184 = Auto Final (Ability)
185 = Auto Summon (Ability)
186 = Combo Boost (Ability)
187 = Air Combo boost (Ability)
188 = Reaction boost (Ability)
189 = Finishing Plus (Ability)
18A = Negative Combo (Ability)
18B = Berserk Charge (Ability)
18C = Damage Drive (Ability)
18D = Drive Boost (Ability)
18E = Form Boost (Ability)
18F = Summon Boost (Ability)
190 = Combination Boost (Ability)
191 = Experience Boost (Ability)
192 = Leaf Bracer (Ability)
193 = Magic Lock-on (Ability)
194 = No Experience (Ability)
195 = Draw (Ability)
196 = Jack Pot (Ability)
197 = Luck Luck (Ability)
198 = Fire Boost (Ability)
199 = Blizzard boost (Ability)
19A = Thunder Boost (Ability)
19B = Item Boost (Ability)
19C = MP Rage (Ability)
19D = MP Haste (Ability)
19E = Defender (Ability)
19F = Second Change (Ability)
1A0 = Once More (Ability)
1A1 = Auto Limit (Ability)
1A2 = Auto Change (Ability)
1A3 = Hyper Healing (Ability)
1A4 = Auto Healing (Ability)
1A5 = Mp Hastera (Ability)
1A6 = Mp Hastega (Ability)
 
This is a list of most of the items in KH 2 FM. Please note that this list does not include Key Items.


*Keyblades
Kingdom Key
Star Seeker
Hidden Dragon
Hero's Crest
Monochrome
Follow the Wind
Circle of Life
Oathkeeper
Photon Debbuger
Rumbling Rose
Mysterious Abyss
Wishing Lamp
Sweet Memories
Guardian Soul
Decisive Pumpkin
Gullwing
Sleeping Lion
Bond of Flame
Two Become One
Oblivion
Fatal Crest
Winner's Proof
Ultima Weapon
Fenrir


*Staves
Mage Staff
Hammer Staff
Comet Staff
Victory Bell
Lord's Broom
Wise Wand
Pleasure Mushroom
Pleasure Mushroom +
Precious Mushroom
Precious Mushroom +
Premium Mushroom
Rising Dragon
Meteor Staff
Shaman Relic
Spell's Relic +
Nobody Lance
Save the Queen
Save the Queen +
Centurion
Centurion +


*Shields
Knight's Shield
Adamant Shield
Falling Star
Chain Gear
Dream Cloud
Knight Defender
Ogre Shield
Genji Shield
Akashic Record
Akashic Record +
Happy Mushroom
Happy Mushroom +
Palatial Mushroom
Palatial Mushroom +
Limited Mushroom
Nobody Guard
Frozen Pride
Frozen Pride +
Save the King
Save the King +


*Armors
Abas Chain
Acrisius
Acrisius +
Aegis Chain
Blizzard Armlet
Blizzara Armlet
Blizzaga Armlet
Blizzagun Armlet
Buster Band
Champion Belt
Chaos Anklet
Cosmic Belt
Cosmic Chain
Divine Bandanna
Elven Bandanna
Fire Bangle
Fira Bangle
Firaga Bangle
Firagun Bangle
Gaia Belt
Highest Ribbon
Midnight Anklet
Petit Ribbon
Power Band
Protect Belt
Ribbon
Shadow Anklet
Shock Charm
Shock Charm +
Thunder Trinket
Thundara Trinket
Thundaga Trinket
Thundagun Trinket


*Accessories
Ability Ring
Aquamarine Ring
Cosmic Arts
Cosmic Ring
Draw Ring
Diamond Ring
Engineer's Ring
Executive's Ring
Expert's Ring
Fencer Earring
Full Bloom
Full Bloom +
Garnet Ring
Gold Ring
Lucky Ring
Mage Earring
Master's Ring
Medal
Moon Amulet
Mythril Ring
Orichalcum Ring
Platinum Ring
Sardonyx Ring
Shade Archive
Shade Archive +
Silver Ring
Skill Ring
Skillful Ring
Slayer Earring
Soldier Earring
Star Charm
Technician's Ring
Tourmaline Ring


*Synthesis
Dark Shard
Power Shard
Power Stone
Lightning Stone
Blazing Crystal
Remembrance Gem
Dark Crystal
Remembrance Stone
Lucid Shard
Frost Shard
Remembrance Shard
Lucid Gem
Blazing Shard
Bright Stone
Frost Gem
Blazing Stone
Lightning Shard
Power Crystal
Blazing Gem
Dark Gem
Lucid Stone
Frost Stone
Dark Stone
Lightning Crystal
Remembrance Crystal
Frost Crystal
Power Gem
Lightning Gem
Lucid Crystal
Bright Shard
Serenity Shard
Energy Gem
Serenity Stone
Serenity Gem
Bright Crystal
Energy Stone
Energy Crystal
Energy Shard
Orichalcum
Bright Gem
Serenity Crystal
Twilight Shard
Dense Shard
Twilight Gem
Dense Gem
Dense Stone
Twilight Stone
Dense Crystal
Twilight Crystal
Orichalcum+
Mythril Shard
Mythril Stone
Mythril Gem
Mythril Crystal
Tranquil Shard
Tranquil Stone
Tranquil Gem
Tranquil Crystal
Lost Illusion
Manifest Illusion
 
Accessory Slots are near the HP values for each character and I can confirm that equipping certain Weapons on the armor or accessory slot bestows the effects; think of Sora having Protectaga on Critical mode.


Address 2504, its similar to the abilities that its reverse too.


These are just a few accessories you can change your current accessories for


011C = Firagun Bangle
011E = Blizzard Armlet
011F = Blizzara Armlet
0120 = Blizzaga Armlet
0121 = Blizzagun Armlet
0123 = Thunder Trinket
0124 = Thundara Trinket
0125 = Thundaga Trinket
0126 = Thundagun Trinket
0128 = Shadow Anklet
0129 = Dark Anklet
012A = Midnight Anklet
012B = Chaos Anklet
012D = Abas Chain
012E = Aegis Chain
012F = Acrisius
0130 = Ribbon
0131 = Championship Belt
0132 = Petit Ribbon
0133 = Acrisius+
 
IDs if no ability is equipped:

Code:
52 00 = Guard (Ability)
5E 00 = Hight Jump Lvl 1 (Ability)
5F 00 = Hight Jump Lvl 2 (Ability)
60 00 = Hight Jump Lvl 3 (Ability)
61 00 = Hight Jump Max (Ability)
62 00 = Quick Run Lvl 1 (Ability)
63 00 = Quick Run Lvl 2 (Ability)
64 00 = Quick Run Lvl 3 (Ability)
65 00 = Quick Run Max (Ability)
66 00 = Aeriel Dodge Lvl 1 (Ability)
67 00 = Aeriel Dodge Lvl 2 (Ability)
68 00 = Aeriel Dodge Lvl 3 (Ability)
69 00 = Aeriel Dodge Max (Ability)
6A 00 = Glide Lvl 1 (Ability)
6B 00 = Glide Lvl 2 (Ability)
6C 00 = Glide Lvl 3 (Ability)
6D 00 = Glide Max (Ability)
89 00 = Upper Slash (Ability)
8A 00 = Scan (Ability)
9E 00 = Aerial Recovery (Ability)
A2 00 = Combo Plus (Ability)
A3 00 = Air Combo Plus (Ability)
A5 00 = Donald Fire (Ability)
A6 00 = Donald Blizzerd (Ability)
A7 00 = Donald Thunder (Ability)
A8 00 = Donald Cure (Ability)
B0 00 = Healing Water (Ability)
B1 00 = Furious Shout (Ability)
BB 00 = Cure Potion (Ability)
BE 00 = Healing Herb (Ability)
C3 00 = Slow 3 (ability,delete)
C6 00 = Trinity Limit (Ability)
C7 00 = Fantasia (Ability)
C8 00 = Flare Force (Ability)
C9 00 = Tornado Fusion (Ability)
CA 00 = Teamwork (Ability)
CB 00 = Trick Fantasy (Ability)
CC 00 = Overdrive (Ability)
CD 00 = Howling Moon (Ability)
CE 00 = Applause, Applause! (Ability)
CF 00 = Dragon Blaze (Ability)
D0 00 = Eternal Session (Ability)
D1 00 = King's Pride (Ability)
D2 00 = Treasure Isle (Ability)
D3 00 = Complete Compilement (Ability)
D7 00 = Pulsing Thunder (Ability)
D8 00 = Brave Shot (Ability)
D9 00 = Brave Beat (Ability)
DA 00 = Sonic Strike (Ability)
DB 00 = Sonic End (Ability)
DC 00 = Wisdom Shot (Ability)
DD 00 = Mobile Action (Ability)
DF 00 = Synch Blade (Ability)
E0 00 = Magic Haste (Ability)
E1 00 = Magic Spice (Ability)
F6 00 = Over the Horizon (Ability)
F7 00 = Omega Final (Ability)
F8 00 = Reflect Dummy (Ability)
F9 00 = Upper Dummy (Ability)
01 01 = Master Strike (Ability)
02 01 = Disaster (Ability)
03 01 = Endless Magic (Ability)
05 01 = Master Magic (Ability)
06 01 = Slap Shot (Ability)
07 01 = Dodge Slash (Ability)
08 01 = Slide Dash (Ability)
09 01 = Guard Break (Ability)
0A 01 = Explosion (Ability)
0B 01 = Finishing Leap (Ability)
0C 01 = Counterguard (Ability)
0D 01 = Aerial Sweep (Ability)
0E 01 = Aerial Spiral (Ability)
0F 01 = Horizontal Slash (Ability)
10 01 = Aeriel Finale (Ability)
11 01 = Reraliation Slash (Ability)
81 01 = Auto Valor (Ability)
82 01 = Auto Wisdom (Ability)
83 01 = Auto Master (Ability)
84 01 = Auto Final (Ability)
85 01 = Auto Summon (Ability)
86 01 = Combo Boost (Ability)
87 01 = Air Combo boost (Ability)
88 01 = Reaction boost (Ability)
89 01 = Finishing Plus (Ability)
8A 01 = Negative Combo (Ability)
8B 01 = Berserk Charge (Ability)
8C 01 = Damage Drive (Ability)
8D 01 = Drive Boost (Ability)
8E 01 = Form Boost (Ability)
8F 01 = Summon Boost (Ability)
90 01 = Combination Boost (Ability)
91 01 = Experience Boost (Ability)
92 01 = Leaf Bracer (Ability)
93 01 = Magic Lock-on (Ability)
94 01 = No Experience (Ability)
95 01 = Draw (Ability)
96 01 = Jack Pot (Ability)
97 01 = Luck Luck (Ability)
98 01 = Fire Boost (Ability)
99 01 = Blizzard boost (Ability)
9A 01 = Thunder Boost (Ability)
9B 01 = Item Boost (Ability)
9C 01 = MP Rage (Ability)
9D 01 = MP Haste (Ability)
9E 01 = Defender (Ability)
9F 01 = Second Change (Ability)
A0 01 = Once More (Ability)
A1 01 = Auto Limit (Ability)
A2 01 = Auto Change (Ability)
A3 01 = Hyper Healing (Ability)
A4 01 = Auto Healing (Ability)
A5 01 = Mp Hastera (Ability)
A6 01 = Mp Hastega (Ability)

IDs if replacing equipped ability:

Code:
52 80 = Guard (Ability)5E 80 = Hight Jump Lvl 1 (Ability)
5F 80 = Hight Jump Lvl 2 (Ability)
60 80 = Hight Jump Lvl 3 (Ability)
61 80 = Hight Jump Max (Ability)
62 80 = Quick Run Lvl 1 (Ability)
63 80 = Quick Run Lvl 2 (Ability)
64 80 = Quick Run Lvl 3 (Ability)
65 80 = Quick Run Max (Ability)
66 80 = Aeriel Dodge Lvl 1 (Ability)
67 80 = Aeriel Dodge Lvl 2 (Ability)
68 80 = Aeriel Dodge Lvl 3 (Ability)
69 80 = Aeriel Dodge Max (Ability)
6A 80 = Glide Lvl 1 (Ability)
6B 80 = Glide Lvl 2 (Ability)
6C 80 = Glide Lvl 3 (Ability)
6D 80 = Glide Max (Ability)
89 80 = Upper Slash (Ability)
8A 80 = Scan (Ability)
9E 80 = Aerial Recovery (Ability)
A2 80 = Combo Plus (Ability)
A3 80 = Air Combo Plus (Ability)
A5 80 = Donald Fire (Ability)
A6 80 = Donald Blizzerd (Ability)
A7 80 = Donald Thunder (Ability)
A8 80 = Donald Cure (Ability)
B0 80 = Healing Water (Ability)
B1 80 = Furious Shout (Ability)
BB 80 = Cure Potion (Ability)
BE 80 = Healing Herb (Ability)
C3 80 = Slow 3 (ability,delete)
C6 80 = Trinity Limit (Ability)
C7 80 = Fantasia (Ability)
C8 80 = Flare Force (Ability)
C9 80 = Tornado Fusion (Ability)
CA 80 = Teamwork (Ability)
CB 80 = Trick Fantasy (Ability)
CC 80 = Overdrive (Ability)
CD 80 = Howling Moon (Ability)
CE 80 = Applause, Applause! (Ability)
CF 80 = Dragon Blaze (Ability)
D0 80 = Eternal Session (Ability)
D1 80 = King's Pride (Ability)
D2 80 = Treasure Isle (Ability)
D3 80 = Complete Compilement (Ability)
D7 80 = Pulsing Thunder (Ability)
D8 80 = Brave Shot (Ability)
D9 80 = Brave Beat (Ability)
DA 80 = Sonic Strike (Ability)
DB 80 = Sonic End (Ability)
DC 80 = Wisdom Shot (Ability)
DD 80 = Mobile Action (Ability)
DF 80 = Synch Blade (Ability)
E0 80 = Magic Haste (Ability)
E1 80 = Magic Spice (Ability)
F6 80 = Over the Horizon (Ability)
F7 80 = Omega Final (Ability)
F8 80 = Reflect Dummy (Ability)
F9 80 = Upper Dummy (Ability)
01 81 = Master Strike (Ability)
02 81 = Disaster (Ability)
03 81 = Endless Magic (Ability)
05 81 = Master Magic (Ability)
06 81 = Slap Shot (Ability)
07 81 = Dodge Slash (Ability)
08 81 = Slide Dash (Ability)
09 81 = Guard Break (Ability)
0A 81 = Explosion (Ability)
0B 81 = Finishing Leap (Ability)
0C 81 = Counterguard (Ability)
0D 81 = Aerial Sweep (Ability)
0E 81 = Aerial Spiral (Ability)
0F 81 = Horizontal Slash (Ability)
10 81 = Aeriel Finale (Ability)
11 81 = Reraliation Slash (Ability)
81 81 = Auto Valor (Ability)
82 81 = Auto Wisdom (Ability)
83 81 = Auto Master (Ability)
84 81 = Auto Final (Ability)
85 81 = Auto Summon (Ability)
86 81 = Combo Boost (Ability)
87 81 = Air Combo boost (Ability)
88 81 = Reaction boost (Ability)
89 81 = Finishing Plus (Ability)
8A 81 = Negative Combo (Ability)
8B 81 = Berserk Charge (Ability)
8C 81 = Damage Drive (Ability)
8D 81 = Drive Boost (Ability)
8E 81 = Form Boost (Ability)
8F 81 = Summon Boost (Ability)
90 81 = Combination Boost (Ability)
91 81 = Experience Boost (Ability)
92 81 = Leaf Bracer (Ability)
93 81 = Magic Lock-on (Ability)
94 81 = No Experience (Ability)
95 81 = Draw (Ability)
96 81 = Jack Pot (Ability)
97 81 = Luck Luck (Ability)
98 81 = Fire Boost (Ability)
99 81 = Blizzard boost (Ability)
9A 81 = Thunder Boost (Ability)
9B 81 = Item Boost (Ability)
9C 81 = MP Rage (Ability)
9D 81 = MP Haste (Ability)
9E 81 = Defender (Ability)
9F 81 = Second Change (Ability)
A0 81 = Once More (Ability)
A1 81 = Auto Limit (Ability)
A2 81 = Auto Change (Ability)
A3 81 = Hyper Healing (Ability)
A4 81 = Auto Healing (Ability)
A5 81 = Mp Hastera (Ability)
A6 81 = Mp Hastega (Ability)
 
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