Fitbit Versa 2 review: A solid replacement, but not totally remade

Forum focused on electronics and peripherals. This includes computers, phones, cameras, etc.


Enlarge (credit: Valentina Palladino)

Fitbit's first smartwatch may have been the Ionic, but the company is throwing all of its resources behind the Versa. While the Ionic targeted serious athletes, the original Versa was more accessible in design, features, and price. That combination won over a lot of users, so much so that Fitbit made an even more affordable version with the Versa Lite.
But now the $200 Versa 2 is revamping the original Versa by bringing some special edition features down to the regular model and including all-new ones—voice commands, Spotify playback control, and the like—that Fitbit likely added to keep up with the Joneses of the smartwatch world. Fitbit only added to the Versa 2—it didn't remove anything that was already present in the original Versa. Even so, that doesn't make it a no-brainer upgrade for happy OG-Versa owners.

What’s new​

[h=3]Hardware[/HEADING]The Versa 2 retains that rounded-square case design that the original Versa had, only now it has a new AMOLED display, one side button, and an improved processor. The AMOLED panel gives the watch a higher-quality look and feel with deeper blacks and more vibrant colors. Images should also look crisper, and indeed the photos used in the Exercise app appear to have more detail than they did before. But Fitbit OS doesn't use too many photographs, so you'll mostly enjoy the improved screen through the operating system's color iconography.

Read 32 remaining paragraphs | Comments

Our free community is dedicated to US-based video gamers to provide a platform for exchange and support.
Join discussions on cheating, guides, exploits & tips, secrets, mods and so much more!
PSA: we do not support cheating for online/mobile/multiplayer games, which may include trainers,
mod menu's, Exploits, Hacks, Tools & Macros, Bots and so on. (we do allow the posting of such for offline/single player games hoewever, online and multiplayer games is where we draw the line. Phone apps/games for example typically offer a storefront to purchase ingame currency for example; whether it's singleplayer or not, in such games, the aforementioned is not allowed.)
Top Bottom