scooby-doo

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    Scooby-Doo! - Classic Creep Capers (U) [!]

    Category Title Hacker Code Notes Top Enable Code(Must Be On) InterAct F107D8B0 2400 Top Infinite Health InterAct 81086BCA 0038 800BAF97 0007
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    Scooby-Doo 2: Monsters Unleashed

    Ending CodeType at the end of the game when prompted: Password - Effect SD2 - Unlock Ending
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    Scooby-Doo! Unmasked Cheat Codes (for Gameboy Advance)

    Daphne 21C4WLS8 J1FMW4!R R9NB4Z3H WVJ8CTN4 CBJQW!6M NP9K61WH M4QC42X3 X1K0796R Puzzle - 1BDW?4?M Caveman - 2CCV?5!M Final Fight - 58Q8D07H End circus 4BJ8CS6S NHHHFR68 !FZZ17QP H4NMSB3V 3H?G1!L6 3C?G1SL6 G2LZF5?R ZF?G1SL6 TRCXNV2H ZZ3Q1SL6 31C6ZLS8...
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    Scooby-Doo and the Cyber Chase Cheat Codes (for Gameboy Advance)

    Cheat Mode At the password screen, enter CHTMD2 to unlock the following abilities during game play: Password - Effect Hold select and press L - Current character gets caught by the Phantom Virus B - Cycle through all the sounds in the game Hold Select and press R - Skip Level Hold...
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    Scooby-Doo 2: Monsters Unleashed Cheat Codes (for Gameboy Advance)

    All Levels At the password section type (M,D,B,C,8,M,F,4) to get all levels. Final Level Enter code at the password screen: 5DBY3MT8: Final Level, Scooby V.S. Masked Guy Level one complete Go to the password section and type in "c, b, b, c, b, b, b, b".
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    Scooby-Doo Mystery Cheat Codes (for Sega Genesis)

    Blake's Hall Walk-Thru When you start, go upstairs. The doors are lined up in the hall like this: 7 5 6 3 4 1 2 Enter the doors as numbered. The ghost will keep chasing you and door 7 will open. Go in and TAKE the air freshener hanging from the TV antenna. Open the drawer in the...
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