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    EA Games president talks pitfalls of new IP

    <p>Q&A: Frank Gibeau says pre-holiday release windows partially to blame for slow starts of Dead Space, Mirror's Edge; all Wii development now done in Montreal. </p><p><img src="http://image.com.com/gamespot/images/"></p><p> In 2008, Electronic Arts gave gamers what they had been clamoring for...
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