Manual runs portrait format rather than the standard landscape format -
looks kind of like a notepad

Predator (NES-PL-USA) - NES Game Pak Manual

[page 1 - Official stuff]
[large size type centered at top]
[^_^ okay.. this and an even bigger PREDATOR at the bottom of the page on the
right(/bottom) can be found throughout the manual...]

Predator was developed by Pack-In Video.
Produced by Tom Sloper.
Product management by Chris Garske.
Product testing by Kelly Zmak.
User's guide by Terrence R. McInnes. Editorial management by Steven Young.
Production management by Nancy Waisanen.
For a recorded message about our newest software, call 415 329-7699. For
technical help call Product Support between 9:30 a.m. and 4:30 p.m. Pacific
time Monday through Friday: 415 329-7699
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Support Bulletin Board System: 415 329-7684.
For information about our products, write to:
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Activision, Inc. that Nintendo has reviewed this product and that it
P.O. Box 3048 has met our standards for excellence in
Menlo Park, CA 94025 workmanship, reliability and entertainment value.
Always look for this seal when buying games and
accessories to ensure complete compatibility with
your Nintendo Entertainment System.(R)

For the best service, be sure to note the subject of your inquiry on the
outside of the envelope.

Copying Prohibited
[etc. etc. describing who owns what ^_^]

[page 1]

The Predator would like nothing better than to skin you alive and add
your skull to his collection. The Predator knows no pain - and shows
no mercy. He's already destroyed all the men of your crack commando
unit. Blow him away once and he'll just come back - just for fun and
just for you. Soon you'll wonder which one of you is the hunter and
which is the hunted.

When you're dropped into the jungle, you'll get to battle guerillas
hand-to-hand while dodging scorpions, deadly rolling rocks, and the
Predator's pets. Survive all that and you get to meet the Predator -
again and again.

In Predator, just staying alive through all the stages of raw combat
action is winning.

[page 2]

Getting Started
* Insert the Predator cartridge in your Nintendo Entertainment System
as instructed in your owner's guide.

* Turn on your game system and TV or monitor. The Predator title
screen will appear with trademark information and a familiar figure
staring at you. Then you'll see how the Predator comes to Earth.

* "Dutch" Schaefer and the Predator will repeat forever until you
press START to go to the start screen.

* Select START to read the lead-in story or,

An NES controller without the or wire (but correctly labeled ^_^)
got rudely stuck in between these two points ^_^]

* Select Continue to bypass the lead-in story.

* If you're reading the lead-in story, press the A button to page
through the seven pages. They will refresh your memory about how
your commandos got wasted by this blood-thirsty monster!

* Press A to play after reading the story screens. You'll go to the Stage
1 title screen.

[page 3]
* Press A to play the game. If you die, press A again in your next life.

* While you are playing in a jungle stage (not Big Mode) you can press
the START button to pause the game. Press it again to resume play,
or press A or B to self-destruct.

* Press the RESET button on your Nintendo Entertainment System at
any time to restart the game from the beginning.

Directing Dutch

* Control Dutch's movements with the direction arrow keypad. Press
the right arrow to move him right, and the left arrow to make him
move left. Press the down arrow to make him duck. In the jungle
mode only, press the up arrow to warp to the next game stage after
Dutch finds the cave in the jungle.

* Press the A button to make Dutch jump. Press the right button or left
button while he is in the air to control where he lands. The longer you
hold A down, the higher Dutch jumps.

* In the jungle mode only, press the B button to make Dutch fire his

[page 4]
Playing the Game - The Jungle

Welcome to the jungle, Dutch. You arrive with only the clothes on
your back. You see tree-covered ledges ahead of you, mostly blocked
by piles of rock or cut by bottomless chasms. You need to jump from
ledge to ledge to find weapons, and to find the cave that will lead you
to the next stage. Until you find a machinegun, a laser rifle, or a
grenade, all you have are your fists. Your first job is to find a weapon
fast. Meanwhile, you must dodge or destroy guerillas before they
destroy you. Watch out for scorpions. One touch from them and you
lose a life point. There are other creatures including moving boulders.
If anything moves, get out of the way, jump over it, or shoot it. You
can duck and shoot at the same time, a good way to waste scorpions.
But you can't duck and punch at the same time.

Dutch has ten life points. Any time he is shot by a guerilla, or touched
by a scorpion, he loses a life point. These appear as white boxes in a
row along the top of the screen. The number of lives he has left also
appears at the top of the screen along with the weapon he is carrying.
When he loses all ten points, he dies, losing one of his lives. Falling in a
chasm is instant death. If he loses all lives, the game is over.

Dutch's Weapons

Punch - Dutch can always rely on his fists. If he has
[A fist] no other weapon, he can punch out his opponents.
Good against the guerillas, useless against other

[page 5]

Machinegun - Good against guerillas and jungle
[a machinegun] creatures. With special ammunition available in the
Ethereal Zone, you can destroy the Predator with your

Laser Rifle - You can destroy anything with your laser
[laser rifle] rifle including the Predator. You can also destroy
rocks in the jungle, making you jungle journey a little

Grenade (PINE) - Grenades destroy anything, in-
[a grenade] cluding Dutch. Be careful where you place the grenade
to avoid destroying our hero.


Be careful when you make Dutch jump from ledge to ledge or across
chasms. He won't make it across wide chasms without using small
ledges along the way. Be sure to use your left and right arrow keys to
guide him to safe landing when he jumps.

Playing the Game - The Ethereal Zone

Your job is to keep Dutch alive and fighting. You begin in Big Mode 1.
You'll see on the Big Mode 1 title screen how many lives Dutch has
available for this challenge. Press A to play and you enter the Ethereal
Zone. Dutch must dodge or destroy oncoming blue or purple spheres

[page 6]
or other objects with his machinegun. If they touch him he is wound-
ed. he also has to catch red drops to earn extra life points. Dutch can't
shoot fireballs except with reaction bullets. Keep destroying blue and
purple spheres for a while - then blue and purple clusters appear.
Shoot these, too. All spheres and clusters can become things you can
grab when you touch them. Some of the spheres and clusters turn to
ammunition carrier spheres when you shoot them. Dutch can jump up
and grab the ammunition carriers and use the ammo in his
machinegun. These have the symbols shown below and carry the
following types of ammunition:

* Boomerang Bullets - these bullets will return to you
[a circled )] and can be guided by the direction arrows while in

* Continuous Bullets - These fire in continuous
bursts. They are standard ammunition. You start
[circled |||] with these loaded in your machinegun. You get more
either from a blue sphere or automatically as you
destroy objects.

* Shotgun Bullets - Several bullets fly in all directions
[4 dots] when you fire these. Hit an object and you get an ex-
tra shot. You can only get four of these while you're
in Big Mode.

* Reaction Bullets - If a reaction bullet hits an object,
[circled X] it will automatically destroy all opponents on the
screen except the Predator. Very useful when the
Predator attacks.

[page 7]

Each time Dutch is wounded, he loses one of his 8 life points. His life
point total appears as a column of blue boxes on the left of the screen.
When he loses a life point, a box turns black. When his life points
reach zero, he dies, but can come back three additional times if
you press A. When he dies four times the game is over.

The blue clusters signal something else - The Predator is on his way.
Suddenly he shows up with Predator skulls shielding him. Dutch needs
to destroy the Predator before the Predator destroys Dutch. The
Predator's life points appear as a column of blue boxes on the right
edge of the screen. Dutch need to hit him 8 times to destroy him.
When the Predator takes eight hits, he explodes and the game moves
back to the jungle for the next stage.

On to the next Stage

If Dutch remains alive after battling through the jungle, he will find
the cave that takes him to the next stage. If there are two caves, you'll
have to choose one. Once he's there, press the up arrow key to warp
him to the next stage.

Although there are 30 stages in all, you'll skip some of them because
some stages have two caves. So you'll have to fight your way through
20 stages in all to achieve your goal.

Picking Up Where You Left Off

If you succeed in playing the game beyond stage 5, don't restart by
selecting Start on the options screen. Instead, select Continue - you'll
restart at stage 5.

[page 8 - FCC regulations]
[page (9) - 90-day warranty]